Tremulous Download

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To start playing the Tremulous game, you must either connect to one of the available public servers (Tremulous will automatically scan and display the list of online servers), or create a local one. In the first instance, you might have to download additional maps and other content.

  • Developer: Dark Legion Development
  • Release date: 2006
  • Platform: Windows (PC)
  • Genre: Shooter
  • Version: Full Game
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    Tremulous is a free and open source asymmetric team-based first-person shooter with real-time strategy elements. Being a cross-platform development project the game is available for Windows, Linux, and Mac OS X.

    The game features two opposing teams: humans and aliens. Each team must attack the enemy's base and team members while defending their own base.

    Gameplay

    Tremulous is an asymmetric team-based first-person shooter with elements of real time strategy. Each team may construct and defend a base, consisting of structures which aid the players in some way. Players spawn from a spawn structure.

    During a match, players may attack the enemy, or maintain the base and construct new structures. Humans utilize various weapons, armor and other upgrades, while aliens may evolve into more powerful classes, each of which possesses unique abilities.

    The teams do not have access to all possible upgrades and buildings at the beginning of the game. Each team must reach a threshold of frags in order to advance to the next developmental stage. The point at which a stage change occurs varies dynamically depending on the number of players on each team. Each new stage brings more upgrades for the humans and more classes for the aliens.

    In addition to requiring a certain stage, each human item or alien class must be purchased using currency earned in game. The aliens are awarded frags for killing their foes which may be used to evolve (these points are commonly called evolution points or evos by players). The Humans gain credits. Players earn currency by killing enemy players or by destroying enemy spawn or power structures (Reactor and Overmind); the amount of received currency depends on what class the opponent was (or what structure was destroyed) and how much of the target's total damage was dealt by the killing player. As a mechanism to encourage builders, who naturally don't engage in combat, players are also rewarded currency every two minutes by simply staying alive.

    Zombie

    Video Review and Screenshots

    • Operating System: Microsoft Windows XP
    • Processor: 800 MHz
    • RAM: 256 MB
    • Video Card: 32 MB, NVIDIA GeForce2 or ATI Radeon 7000
    • Hard disk space: 125 MB

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