Codecombat The Final Kithmaze

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Kithgard Dungeons Solutions (Javascript).
Kithgard Dungeons Solutions.js
//1-(Dungeons of Kithgard)
//2-(Gems in the Deep)
//3-(Shadow guard)
//4-(Forgetful Gemsmith)
//5-(True Names)
//6-(The Raised Sword)
//7-(Kithgard Librarian)
//8-(Fire Dancing)
//9-(Loop Da Loop)
//10-(Haunted Kithmaze)
//11-(The Second Kithmaze)
//12-(Dread Door)
//13-(Known Enemy)
//14-(Master of Names)
//15-(Lowly Kithmen)
//16-(Closing the Distance)
//17-(A Mayhem of Munchkins)
//18-(The final Kithmaze)
//19-(Kithgard Gates)
//Bonus-(Kithgard Mastery)
//The level is randomly generated, please change the text of variables 'pass' and 'm'.
//pass - Password
case'a': me.moveLeft();break;
case'w': me.moveUp();break;
case's': me.moveDown();break;
case'd': me.moveRight();break;
case'p': me.say(pass);break;
case'A': if(en!null){me.attack(en);}break;
case'S': me.shield();break;
//awsd - Movement.
//p - Say password to unlock the door.
//A - Attack nearest enemy.
//S - Shield
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Codecombat the final kithmaze

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I'm not sure if I agree on whether or not teaching programming that way is the best idea, but I do know it is a popular way to teach programming to absolute beginners/children, for what it's worth. You could try.It is much more advanced though. You won't learn to code, you will learn to design algorithms.

But there are forums, and little hints, to help you get to a solution (emphasizing on the 'a' solution, because you can find multiple solutions for the same problem, and that's what is nice: once you have found a solution, you can work to get a better code, you can try to write it in another language, and the site supports a lot).Why I think is great is because I know that every time I learn a new language, I feel like dropping out once I get to the advanced stuff. Doing little exercises like that can help keeping you motivated!.