Anyone have any suggestions for a good solo archetype? I seem to remember liking the Devastator AT, and the Savage was very durable (if a bit lacking in the DPS department), but I don't remember much about any of the others. Also, are there any reviews on the different Silver/Gold archetypes that are less than 5 years old?
Welcome to my builds guide! Simply put, this is the new place where I will be placing all of my freeform builds. Before I give you the extremely long list please take note:These builds are made primarily for fun, while remaining relatively efficient.
Not all of these builds will reflect any sort of 'meta', nor is it necessary to take everything in a build's progression exactly to the letter. The point of this guide is to provide a resource of ideas that you as a freeform player can utilize for your own characters in Champions Online. You can follow the builds as strict or as loose as you desire.Each build will have a direct link to their HeroCreator page where you can view all of its powers, talents, and specializations. Not all builds will have every power choice and advantage point invested. With all of that said, please enjoy this list! Combat Medic aesica.netaesica.netThe combat medic is a capable soldier and healer. Their self-restoring healing keep them in the fight.
Meanwhile their supportive abilities allow them to protect and restore allies health in the midst of battle, all while consistently attacking the enemy.Pros:. Rewards aggression. Good supplemental healing. VersatileCons:. Over-exertion can be devastating. Can require heavy investment in equipmentTip: Play aggressive. Whether it's initiating combat or healing allies, you are incredibly capable to lead your team to victory or give them the support they need to win the battle.
Disruptor aesica.netThe disruptor is an electric powerhouse. It maintains a calm composure and releases paralyzing and lethal jolts of electricity. The disruptor is adept at managing groups of enemies and toasting them with precise thunder strikes.Pros:.
Can control small groups of enemies efficiently. Ignores defenses. Deals significant damage to targets being controlledCons:.
Slow playstyle. FragileTip: Initiate combat by paralyzing the toughest target or closely packed groups enemies before bringing them down with one precise Thunderstrike. Rogue aesica.netThe rogue is a disruptive assassin, taking charge of situations by confusing enemies and turning them against one another.
They buy time for teammates and pick off key targets during the chaos they create.Pros:. Good burst damage. Can convert enemies into temporary alliesCons:.
Can be unreliable. FragileTip: Lead with Mind Control on a Villain or Henchman rank enemy to initiate combat. It is better to lead an attack by using your own enemies to distract one another before positioning yourself to assassinate a larger threat that can't be converted. Rocketeer aesica.netThe Rocketeer is a tough and hard-hitting ranged off-tank that can devastate clost-knit groups of enemies or single targets. They have many defensive options available to help sustain themselves in combat. This build can withstand the assault of multiple foes while unleashing devastating explosive munitions against them.Pros:.
There’s a sense of accomplishment in beating computers when their well-trained, whether it’s in Chess, Super Smash Bros., etc. Battlerite tier list.
Great self-sustain with heals and defense. Can attack multiple targets and locations. Good damage for a tankCons:. Can be expensive energy-wise to keep functioning. Slow or clunky to use at timesTip: Toggle-based Powered Armor such as the Rocketeer can split their attacks between multiple targets, allowing them to grab the attention of enemies looking to attack allies or to deal significant AoE damage. Cyber Fencer aesica.netFencing is a sword fighting art with quick and evasive movements, typically used as a dueling style. Plaguebeast aesica.netA beast carrying with them a deadly plague.
This monster fights fiercely, spreading its affliction to others to ensure their demise. The beast can gain significant strength from their victims, draining their blood and reinviting the plague that gives them strength into their body.Pros:.
Very aggressive and well-rounded. Great self-sustain and defense. DoT effects provide various utility and aggroCons:. Relies heavily on the DoT effects' utilityTip: Keep in mind that most of your sustain relies on applying and utilizing your Bleeding and Poison effects. These will be handy in holding aggro as well as sustaining as a tank with your various ways to heal from them. Distraction aesica.netYou exist solely to grab the attention of everyone.
Your flashy martial-arts moves and your obnoxious costume are real eye-catchers, no doubt. You absolutely love the attention you get by showing off just how amazing and untouchable you are. While your team would hate to admit it, you're good to have around!Pros:. Avoids a lot of damage. Can self-sustain very wellCons:. Poor damage outputTip: When it comes to gear, a little bonus healing can go a long way for your survivability if it becomes a bit rough.
Ninja aesica.netThe ninja is a stealthy agent trained in espionage and assassination. These warriors will try to avoid direct conflict, and will achieve their goals as efficiently as possible. The ninja's build is designed as a ranged assassin, throwing blades to eliminate targets with one fell swoop.Pros:. High Burst/Initiation Damage. Great AoE elimination potential.
Can enter stealth and avoid confrontation from normal enemiesCons:. Damage over sustained combat can be lacking. Not a durable fighterTip: Sonic Device is a great tool to combo with your burst damage. When using Ricochet Throw, it also stuns its main target. Revenant aesica.netThe Revenant is a lost soul seeking redemption. Their binding chains become their tools as they seek out and bring down evil wherever it may be. They curse the souls of wrongdoers and seek them out to consume and gain power from them.Pros:.
Strong Damage over Time. Can sustain wellCons:. Fights extremely close to the opposition for a Ranged Damage Dealer. May break off more than it can chewTip: If you wind up with the attention of too many targets, it's better to block than it is to try to siphon health to withstand the incoming damage. Doomed aesica.netThe Doomed fights with unfettered ferocity. The doomed fighter is intent to conquer hell itself and will make use of the devastating tools they know all too well; munitions and brutality. The Doomed focuses on brutal close-quarters combat and explosive munitions, turning would-be foes into puddles.Pros:.
Brutal and consistent burst damage. Shrugs off minor attacksCons:.
Fragile against hard hitters. Fights extremely close to the opposition for a Ranged Damage Dealer. Relies on consistently eliminating targets for powerTip: You have three debuffs, all of which will make your final delivery much more devastating if you utilize them all at the same time.
Esper aesica.netThe Esper is a telekinetic ranger, using their mind's creative strength to overpower the enemy. Their mental weapons pierce through even the toughest of foes and open their minds up to further exploitation.Pros:. High damage potential through penetration and critical strikes. Comes equipped with revival options, both for self and alliesCons:.
Glass-cannonism is inherited, survival is not guaranteed.Tip: Telekinetic Wave is useful as a gathering tool when preparing to slam your mighty mental hand down for swift justice. Assassin aesica.netThe assassin is a focused individual, seeking out their targets to eliminate them with extreme prejudice. They employ whatever they need and nothing more to get the job done, even if it means cheating death.Pros:. Significant critical damage output.
Can cheat deathCons:. Self-sustain can be underwhelming.
Poor AoE capabilitiesTip: Employ gas pellets to create a zone of punishment that will help defeat multiple weaker targets, otherwise use your smoke bomb to escape their attention. Should you fall, properly assess conditions before bringing yourself back into the fight, lest you fail to eliminate your quarry a second time. Firefly aesica.netThe Firefly is a combative healer, fighting at medium ranges and dishing damage and healing out over time. The Firefly is also capable of consuming their own flames for a large burst of healing for themselves and their allies.Pros:.
Good Single-target damage output for a healer. Strong healing potential.
Self and Mass Revive potentialCons:. Strongest healing is short-range.
AoE Damage output is lacking and may give unwanted attention from straggling enemiesTip: Fissure is a great initiation tool. Apply it as your allies enter the fight to give them a small battleground they can heal off of while they fight. Warmth's Illumination also makes future healing you do to your ally slightly stronger. Paladin aesica.netThe Paladin is a stalwart warrior, blessing his friends while smiting his foes. Paladins will take up arms to protect the innocent, wearing heavy armor with a comparible weapon of size as well as taking their blessings of holy fire to battle with them.Pros:. Strong defense that is shared with allies. High burst healing output.
Great combat initiatorCons:. Very low damage output. Always in dangerous proximity to the fightTip: If you don't have a great tank to rely on to begin the fight, you can become the initiator instead. Swap between forms to harden your team's defense or improve your healing and damage as needed.
Necrodancer aesica.netThe Necrodancer summons the dead to participate in their glorious performances. Their magical groove bolsters allies' offensive capabilities and helping to sustain their efforts in combat. Set the stage and wake the dead!Pros:. Summons provide excellent distraction. Significantly boosts damage output for allies. Great critical ratingCons:.
Relies on allies and summons to be in the foreground. FragileTip: It is wise to let your summons and allies attack first while you set the stage for them in the midst of combat by creating healing zones and empowering damage. Auramancer aesica.netThe Auramancer uses their mere presence to bolster their allies' potential, providing large bonuses and focusing power to improve allies as well as being a capable healer to rely on. A truly versatile support.Pros:. Has most auras available to swap out as needed.
Strong and reliable healingCons:. Has absolutely no business being played solo. Little utility outside of aura swapping. Demands ALL the Presence, no exceptionsTip: Utilize the Builds feature to easily swap auras, but beware that swapping a build mid-combat will lock build swapping overall. To counteract this, you can open up the powers menu and manually switch the aura passives freely.
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