You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now.Visit the second post to find a map to Goon Town and TMEG! Some of our most valuable players are true newbies to the game this tale, and putting me to shame since I can't remember poo poo from T2. There's definitely room for new folk, and it's ridiculously easy to find help/information from regional pubbies as well as goonbros. With our alliance to TMEG, we don't need to worry about chores. You'll be free to experiment and find a play style that works for you, from 100% cooperative to 100% just chilling in the chat channel.Searched and couldn't find a thread, so let's dig this gem of a crafting game out of the sand take over Egypt.
A Tale in the Desert, also known as ATITD, is an MMORPG set in ancient Egypt. A Tale in the Desert is a social MMORPG which does not include combat. Instead, a variety of social activities provide for the basis of most interaction in the game. As he makes his way home, the setting reflects Carton's feelings of emptiness and unhappiness: 'the air was cold and sad, the dull sky overcast, the river dark and dim, the whole scene like a lifeless desert.' When he imagines 'a mirage of honorable ambition, self-denial, and perseverance'in which love, life, and hope are all possibilities.
Goon Camp, aka the Discordant Accordian, is set in Old Egypt. We've got great group who range from newbies, to “I played for six months a few Tales ago,” to people who actually know what it’s like to be civilized.ATitD? Never heard of it.is a heavily crafting based game where you begin as a lowly mud-collecting peasant and work your way up to building dong statues in public places. Each 'telling' of the game starts you from scratch, though the developers adjust, improve, or break various game features with each Tale. Recently, Teppy, the mad bastard who brought us Tale 1 through Tale 6, passed the torch to Pluribus, a new Pharaoh with fresher interest in the game and a lot of ideas. For one, he claims he's going to roll back some of the leveling process that drove me off in Tale 3.
Pluribus has probably bitten off more than he can chew, but he’s chewing for all he’s worth and it’s great having a passionate guy running the board again.This sounds like Minecraft.It was crafting first, drat it! At its heart, this is a literal interpretation of a sandbox game. You hang out in the desert, you can gently caress around with small tasks or be a leader for the bigger ones. Personally, I loved how non-linear it was: I picked a few areas I found satisfying and cultivated them. I traded for the tools to expand and build, and just didn't do the tasks that I didn't like.
Unlike Minecraft, there is only one server-one static world to brand as you see fit. Also, Egypt is cool.What makes it special?A Tale in the Desert is weird. There is no instruction manual and very few rules. It’s up to players to figure out how to accomplish everything from making a brick to making a dirigible. The game will be, in part, shaped by the players in it: if you think the game needs an extra feature or that something is implemented ineffectively, you can write a law. If enough players vote on it, and the programming is feasible, it’ll become part of the Tale.
For example, you can marry in game. It’s a player law that says same-sex marriages are permitted. Some players will follow the Leadership Path to its drama-frothed end: the ability to ban other players.How can I cheat?The one core rule I've seen enforced is that you cannot have more than one character; I was thrown in player-jail once after deciding to make a new character after a year long hiatus. I wanted to re-do the tutorial to get my bearings before having to deal with the wreckage of my former character's life.
New toon got flagged inside a day and sent to a remote island where I had to argue with a GM. If you're gonna use a sock account to hasten your progress, tread lightly. That said, several successful players had imaginary spouses who played a second account.Using macros or whatever external automation system you want to use is 100% legit: so long as you're at the keyboard. If your behaviour becomes too robotic, a GM might pop up to say hi, and if you don't say hi back-probation island awaits you.So you want to make a goon guild. In a cooperative game?Historically, goons have had a small but noted presence in Tales, building some epic structures and causing a few slap-fights in public chats. It's a game where trying to solo, while not entirely impossible, is so difficult as to be a huge waste of time.
The game is deliberately constructed in a way to encourage cooperation. Successful players often specialize in a few areas, trading with players who specialize in other areas. Many of the construction tasks, such as blacksmithing, are effectively mini-games.
You can master it, you can make do with fragile tools that break often, or you can trade your own work for a mastercrafted item from another player.Is there any point in starting this far into the Tale?This is a great time to join. It has shiny new game smell without shiny new game patches, and technology is just starting to get interesting without getting overwhelming.Okay, I installed the trial. Quote: Tale 7 Pricing and Pre-order InformationThere has been a price drop from the previous tellings fees.
The new month to month rate will be $11.95 USD per month.Longer term plans are also available:3 month: $356 month: $691 year: $131.00 (Over a full free month)Full Telling: $193.50 (Almost two free months with an expected 18 month telling. If it goes longer, you save even more since every month beyond that 18 months are also included.)Mad props to PhotekOBV/ModeSix for doing the bulk of guild-hall component gathering and putting heaps of effort into goon-works.Have you made an account? Read the stuff in the next post. It'll help.Pixelante fucked around with this message at 21:53 on Oct 22, 2015Sep 7, 2015 00:57.AdbotADBOT LOVES YOU. You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now.We have allied with another small guild who have a really swag set-up down in Seven Lakes. Goon camp in Old Egypt is still there, less busy, but still active. It's a great place to get your feet under you with space to experiment.
At any point, you can come down to the TMEG camp to participate in a more cooperative and active style of play. Their only hard rule is that we not build anything in their valley, as they have plans for it. Ask before you build down there.
Up in Goon Camp? Build that dong compound!The Tale has begun. When you log in for the first time, you'll get dropped on one of the tutorial islands where you'll learn the basics. Go to the schools to buy skills with basic gathered items until you've cobbled together a raft to reach the mainland. Don't worry about what direction you point it, as long as it's out to sea.
You'll then be able to choose a starting location. We're in Old Egypt.Don't burn yourself out doing too much on the islands. Only certain things can come back with you, and they're all pretty basic to the start game. Quote: TowTwine (50)LintStrawBoardsWoodFlaxThornsBricksMeanwhile, find a goon! (Right click on yourself to find the option for adding friends.) Even if you'd rather go solo or primarily work with another guild, it's probably worth outing yourself and friending us for trading options later on. We also have IRC @ synirc #atitd. Dracneir = DracneirErev = briGlobofglob = Athasolaceratedsky = laceratedskyModeSix = PhotekOBVNoricae = QeteshPixelante = CoyotlRichard M Nixon = OwlbearSmoremaster = bobulusAlso former goon:Corisa(Yes, your gf, bf, or bff can come play with us too.)You can join us at Discordant Accordian: Location 840, 6303.
After you finish the newbie island tasks (just make sure your raft points towards sea, not more land) you will have to option to teleport to Old Egypt. You can also right click on yourself and find the option to teleport to another player. (Just check because sometimes we’re foraging in the wilderness. I am the worst offender for this.)Right now, we can't create a guild, but we can work together. Come join the Discordant Accordian. Because it is a lot of work to expand guilds, at this point we are limiting actual membership for those who have subscribed, not just on the 24 hour trial.
However, come on down anyway, or /chat just about any of us for help. To join, find the funny looking building just off the road (next to an inappropriately large compound owned by Coyotl/me) and request membership by clicking on it.Post your name if I missed you. You can open a conversation with someone by typing /chat Name, or clicking on them. You can also right-click on yourself for more options, including managing a friends list that you can toggle on and off with F11.
It'll tell you who is online, or how long ago they logged off. Your other favourite buttons are going to be F3 (map!) and F7/F8 to change perspective.Other newbie tips:. /chat PlayerName brings up a chat window with another player. I think it even works if they aren't online. F11 toggles your friend list (or you can get it by right clicking on yourself and opening utility.) Add a few goon names and see who is online. Almost everyone is willing to help a newbie get the swing of this extremely weird game. Play nice with pubbies.
Chances are high they'll have something you want later on. Think twice about participating in events held by the GM under the banner of 'The Stranger.' They are often entertaining, but deliberately designed to stir up conflict in the player base.
The Stranger does poo poo like asks an entire region to provide him with a lot of something fairly valuable, then only gives out one valuable reward that is impossible to share with everyone. The Stranger is a dick. Hold onto any pre-order goodies you've got.
Right now, most of them aren't useful, and won't be until techs start unlocking. If you're not sure how to do something, you probably haven't bought the skill to do it. Ask lots of questions in your regional chat. People will fall over themselves to help you. The wiki is still sparse for T7 but you can always look things up in the. Don't steal stuff if it's lying around. Someone might have just set it down while they gather something else.
Ask permission! Sometimes you'll find equipment that's set for public use, however. Go ahead and run it into the ground-someone else is done with it and deliberately changed the settings so you can use it. (To do the same with your crap, right click on it and allow public use.). Right now, there are only a few things you can do. It's a great time to join up before the spider-web of skills and technology gets complicated. Everyone is on the same page right now, which won't last as the old-timers sprint for trials.
If someone invites you to 'a dig,' say yes and ask if you can borrow a shovel. Stones are really, really important at the start and everyone needs them. One player can't dig them up alone. The more players there are hitting 'dig' on the same spot, the faster and easier it is. Play around with the function keys.
They toggle stuff like your friends list and a map, but also perspective, which can make it a lot easier to do things like farm flax without getting tangled up in trees. If you see a massive insect ambling around, don't panic-catch it. It's a beetle.
I'll smother you in your sleep to steal i. I mean, yay those are important and super random finds. You are not a team of one. You are a part of a team, whether it's ours, the region's, or another guild's.
Expect to share valuables to build better things for your group. If you use resources from one group to help yourself or another guild, be sure to return commensurate labour or items.We have a private and so go sign up for those. Post here if you requested an account, and give your username so that Nixon can add you to those, and I can add you to the OP.Current GoalsStuff to do right now if you're at loose ends:.
Grow veggies. You can get seeds from most Universities of Worship (green dots on the map: hit F3 to see our nearest one) or ask another member-all you need are seeds, some jugs for water, and space that isn't too polluted. It's a bit of a mini-game figuring out the best way to grow them, depending on which strain. Having multiple strains of each veg is something Pluribus added so even the old timers are experimenting right now. Onions feed sheep, carrots feed rabbits, cabbage feeds beetles.
Grilled veggies are also cheap temporary stat boosts. Harvest grass/make straw. We still have 2 camels hanging out in OE. It takes about 1k of straw to feed them. If you right-click on yourself, you can find 'Offline Chores' in your options menu. Once you've harvested enough grass, you can do it automatically while you're offline, without moving an inch. CAVEAT: Save travel time instead.
You will want it more later. Get a macro for grass gathering. (TMEG has greenhouses for grass growing so they're set; we're still doing it the old fashioned way in OE.). Grow flax. Like straw, it's a core component of things we'll be using throughout the life of the game.
Yes, we will get strains that are more efficient later. Right now, Old Dog seems to be the best option, but you can use whichever you have or like using. 1) Various stages of flax processing go into expansions. 2) If you want to do the obelisk trial, you'll personally want a lot of linen.
3) Flax makes thread, twine, rope, linen, canvas, and sails in addition to being useful in it's raw form. CAVEAT: Thread is loving heavy, guys. More importantly, the minor levels of pollution in our camp makes growing flax and veggies almost impossible.
Go across the road. You'll have better luck.Addendum: Flax is a bit confusing because there are so many stages of processing. In a nutshell, flax seeds become flax. On its own, flax is useful for compound expansions. The next step is rotting it in water, which you'll have done on tutorial island. Rotted flax is also useful on it's own, but there are two ways you can process it. Firstly, you can put it on a drying rack to make Dried Flax.
(It won't dry on the ground like grass does.) Secondly, you can use a flax comb (there's one in the guild HQ right now, but they break constantly-luckily, pretty cheap to rebuild) to process it into straw, tow, and lint. Tow and lint are also sometimes useful on their own, but both can be put in a distaff and spun into twine and thread, respectively. Yeah, you did this on the island. Twine can be woven into canvas, or spun again into rope. Thread can be woven into linen. You will never stop flaxing.Master a tech: Some of our members, like Bob, Drac, and Photek are getting the swing of making charcoal. Because we're going to need heaps of the stuff as soon as we get mines up and running.
Iron is a massive bottleneck keeping us from better equipment. Also, mastering a skill like that takes attention, experimentation, and time. It's valuable to have skills that aren't just clickety click.CAVEAT: It generates mad pollution. Our camp grounds are already too polluted to grow flax, but our sheep are still breeding, and we'd like to keep it that way. We have a compound there with equipment. NEVER use a firepit in camp.Go practice acro!
One of the earliest and social tests of the game is Acrobatics, which you can get from the University of Body. Everyone starts with a random set of skills. You can level up by learning and teaching. Some people will be master teachers for you, others will be blurs. Acro lines are an efficient way to get a lot of facets very quickly.Learn some skills! There are, roughly speaking, two kinds of skills.
There are the technology ones that regions communally unlock at universities (so you might need to go for a long walk to reach a region's university where the ability you want is unlocked). Those are free, if you ask at the right university and the ability is a) at your level, and b) available there.
Once you have that knowledge, you can share it with others by clicking on them and teaching-though that often takes a dozen lessons spaced out over days. Again, universities are green dots on your map, F3 to see it.
The other kind of skills are ones you buy from schools. Most have a really annoying cost, and they are restricted by level. Bookmark this now, and always.
Personally, I like to work out 'shopping lists' of skills I qualify for then try to make efficient runs to collect them, but I always gently caress it up and have to run home for 5 boards or whatever. We want everyone to be able to play the game and contribute, so ask for help if you don't know how to get all the materials.Get some levels. Gently caress the level system! But we're stuck with it for now.
Schools and universities both offer initiations into their area of expertise (Body, Worship, Architecture, etc) and if you talk to the school/uni, they'll give you a task to do and bring back to them. Most of them aren't too bad.
Once you're an initiate, you can continue picking up level-appropriate challenges that help you level up and access more abilities. You'll hear people complain about cicadas a lot. One of the challenges for Body is running all over the place trying to find hidden cicada cages (they're loud and chirpy when you're close) and collect a cicada. Once you have seven, you can build your own cicada cage and hide it for other players to try to find.
Finding and hiding both give you points, and the top 21 players each cycle advance and get an incremental and undetectable boost to speed. For reference: I have an additional three points and you can't even tell.Cooking and metalwork are up, improved brick racks, and the first bottles of wine are being poured. Some flowers are available, as well as grape vine cuttings.Right now is still a good time to be starting because you can do almost all of this out of the gate to build yourself a foundation to reach the more interesting and gameified aspects of lifting Egypt from the dirt.Ideally, we want guild members to help with guild works because we can all use them, and because working alone is boring. On the other hand, some tasks are short-term personal, like passing initiations.
Find your own balance.If there's anything else you'd like to see in the OP, or informative/amusing screenshots, let me know and I'll put them up here. I have PMs and you can also reach me at firstname.lastname@example.org.Pixelante fucked around with this message at 21:45 on Oct 22, 2015Sep 7, 2015 00:57.eonwe Aug 11, 2008Lipstick ApathyhiSep 7, 2015 01:03.ModeSix Mar 14, 2009. Are you planning on playing in a serious way or in a make everyone's life hell kind of way?Serious, with some whimsy.
I like making people say, 'what the hell?' I don't like destroying hours of someone else's work, or otherwise causing real pain. So, ridiculous sculptures?
Detonating public works? No.The game relies too much on cooperation for trolling to get very far before you're just shooting yourself in the foot. Also, players do the burn out/return/burn out/return cycle so often that you never know who you're actually going to be working with six months into the game.Sep 7, 2015 02:35.ModeSix Mar 14, 2009. Alright, I'm interested if that's the plan. I tend to enjoy this game, and what the goons did in 5, I think it was, really alienated the whole server. I'd like to be a little less hardcore serious than a lot of players but I'd like to play somewhat seriously.You can still log into T6 to pre-order T7.
It was supposed to end hours ago, but Pluribus was like, 'whatever I'm going back to coding bitcoin poo poo peace out,' and left it up. Someone was harassing a DP and the drama's been rolling for hours.There will probably be some goons (and non-goons) who just wanna break poo poo, but they're not ones I want in my guilds.
I don't mind a reputation for being irreverent, but my play-style relies on people trusting me with shared equipment and being willing to trade with me.Pixelante fucked around with this message at 03:15 on Sep 7, 2015Sep 7, 2015 03:11.ModeSix Mar 14, 2009. You can still log into T6 to pre-order T7. It was supposed to end hours ago, but Pluribus was like, 'whatever I'm going back to coding bitcoin poo poo peace out,' and left it up. Someone was harassing a DP and the drama's been rolling for hours.There will probably be some goons (and non-goons) who just wanna break poo poo, but they're not ones I want in my guilds. I don't mind a reputation for being irreverent, but my play-style relies on people trusting me with shared equipment and being willing to trade with me.Have to wait till the 15th before I'll be able to sub, payday in Mexico only comes once a month. I sure miss living in the 1st world (Canada).Sep 7, 2015 03:23.Pixelante Mar 15, 2006. You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now.I'm on Vancouver Island.
PST for the win. Friend Coyotl when you're set. My hours are probably gonna be erratic, almost as if I were a freelancing distance-ed student with sleep issues.It's been long enough since I played that I don't have a preferred region or camp spot to claim. If anyone's played more recently and remembers some good resource-rich sites that aren't too far or too close to a chariot stop, lemme know. Last time I played with goons there was a sweet spot with a square island bridged to a mainland that was quite distinctive, but I don't remember where it was. Basically, we need to have a lake or the Nile, silt deposits nearby, some trees, a clay field, and a reasonably short run to a chariot stop.
Preferably, it should be a popular enough area to have decent public works going up that we can use while getting our own guild works running.This all probably sounds confusing as hell to anyone who hasn't played before, but newbies are welcome. I haven't played in long enough that I'm going to be re-learning.
If you like crafting, sandbox games, and puzzle solving, come try it. The game will launch with a 24 hour trial. The tutorial will walk you through the basics of making blades, boards, and bricks-don't panic; those all get easier as tech unlocks.Sep 7, 2015 03:58.insulated staircase Aug 21, 2014is it the 7th tale about what a fag OP is?7 is not nearly enough imoSep 7, 2015 04:21.eonwe Aug 11, 2008Lipstick ApathyThat was epic perhaps even for the winNotOwnedSep 7, 2015 04:39.Pixelante Mar 15, 2006. You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now.I don't play Minecraft, so it's a bit hard to compare.
I do know that a lot of people play Minecraft alone, and although you can definitely be the mad hermit of Sinai if you want, it's a world contained on one server. The things you build are things everyone else has to see or interact with. ATiTD is also full of mysteries and puzzles, many of which never get solved. Pluribus was giving answers to several of them in the final hours of T6-often really basic stuff, like the conditions of growing a vegetable in a way that generates more seeds.
They'll be different in T7. A creative and stubborn mind can be a hero to the entire player-base by finding answers.It's an immensely complex game. Wanna make wine?
Okay, get some grape plants. There are a few strains you can start with, but you're going to need a green house to splice strains together to make new ones if you want a full range. When you grow the grapes, you'll need to build vineyards for them, and the placement has an effect on how well they grow and what flavours they'll become. You're also going to need to water and fertilize them, which throws more variables into the mix before you even harvest. Sure, you can throw darts (I always opted for random) but if you want to get out a spreadsheet and start taking notes, everything follows a pattern. Ultimately, tasting different kinds of wines improves your stats, so people are interested in what you're making.
On the other hand, don't give a poo poo about cultivation? Go build a pyramid, write a law and get players to vote on it, become a master blacksmith, win fishing contests, or gather rare raw materials for trade.
Emergent events-either GM or player run-happen all the time.I like the Egyptian theme, and I like how open ended things are. I like the puzzles, and I like the odd aesthetic. I like that when I get pissed off with one project I can jump to another, or just go explore the wilds in search of livestock, ore veins, or recipe components. The game has been around for a really long time. It doesn't have a huge player base, but it does have a dead loyal one.In conclusion: dirigibles.Pixelante fucked around with this message at 08:08 on Sep 7, 2015Sep 7, 2015 07:50.Freakazoid Jul 4, 2013. BuglordI blew my load in t6 when it went free to play. All that advanced tech (and the free stuff therefrom), plus a lack of people around really helped a solo player out.
The few goons who did show up were cool through and we got a couple things done.This game is definitely not friendly to a new player. It's got a lot of old MMO in it by a 'quirky' developer and it's designed to artificially stretch out a lot of your activities in some really frustrating ways. I probably wouldn't recommend paying for it unless you really like crafting with others.
The new lead might turn things around but it'll be at least another full tale before anything really interesting changes.Sep 7, 2015 11:17.ModeSix Mar 14, 2009. HAHA I TOOK AWAY YOUR SPAESS MAREENE AVATAR FAGGOT:QQ: SOME MOREI played this game in T1, T2 and T4 and I was going to give it a try again. I'll be in as Dracneir. I don't know if I'm remembering the grind correctly, but I recall it being way less bad than Wurm! Although I don't think anything is as bad as Wurm.Just make sure you get stones when the public digs are going on. If you don't get stones early they are a huge pain to get later on. That's about all I remember from T4.Sep 7, 2015 17:56.Richard M Nixon Apr 26, 2009.
'The greatest honor history can bestow is the title of peacemaker.' I'm interested in a fun new less-than-hardcore game to share with the GF. This may fit the bill and have more stuff she'd be interested in.So for this pre-pay subscription thing.is the headstart worthwhile in any meaningful way?
A few hours here and there for spending more dosh seems like it would be silly, but this looks different than any MMO I've played so maybe it's a big deal?Sep 7, 2015 19:04.ModeSix Mar 14, 2009. I'm interested in a fun new less-than-hardcore game to share with the GF. This may fit the bill and have more stuff she'd be interested in.So for this pre-pay subscription thing.is the headstart worthwhile in any meaningful way?
A few hours here and there for spending more dosh seems like it would be silly, but this looks different than any MMO I've played so maybe it's a big deal?This game is definitely more-than-hardcore if you really get into it. So if you're looking for something a bit on the lighter side, this is not it.Yes there is no combat, but you will literally spend hours to accomplish small things.I'm not saying anything bad about the game, or trying to scare people away, however I want people to have a realistic idea about what to expect.From the OP. Quote:. gather slate.
grow flax. gather slate. process flax. make bricks. gather slate. pick up grass. make straw.
gather wood from treesThis will generally be the first week or three of the game, and these tasks are repetitive button pushing.There will be other things to do, but generally they will be social group activities to fit in between the other chores you need to do to get established.ModeSix fucked around with this message at 19:11 on Sep 7, 2015Sep 7, 2015 19:08.Richard M Nixon Apr 26, 2009. This game is definitely more-than-hardcore if you really get into it. Yeah that sounds pretty fun. I'm meaning 'hardcore' in the sense of raiding for 6 hours straight and being yelled at for loving up a DPS rotation. She won't play that, but she spends hours at any game sitting and gathering 500 roots to make stew or whatever. The social aspect of the game will probably be a big draw too. I'm interested for the ability to gently caress around with different mechanics and see a progressive world.I just logged in to telling 6 to look around and holy poo poo, it feels like Runescape with the graphics and the click-to-do-anything interface.
That'll take some getting used to.I'm finding some videos and writeups to show the GF and see if she's interested, but from a first chat I think we'll check this out over the next weekend and see if we can dump some time into it. If there's a goon presence, I want to sync up for certain.The graphics engine has been significantly overhauled in T7 and there are a bunch of interface improvements. Still totally click to do anything though.Try out the T7 beta (just switch to it in the launcher and register an account), it will let you go through the tutorial to get a feel for what's in store.Sep 7, 2015 20:53.Richard M Nixon Apr 26, 2009. The graphics engine has been significantly overhauled in T7 and there are a bunch of interface improvements. Still totally click to do anything though.Try out the T7 beta (just switch to it in the launcher and register an account), it will let you go through the tutorial to get a feel for what's in store.I'm loving around with it now. I like the undocumented nature of the game and actually having to mess with stuff to figure out is needed to succeed.Sep 7, 2015 21:10.Pixelante Mar 15, 2006.
You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now.I've always gotten a lot of satisfaction out of playing the game 'wrong.' I don't have much interest in the challenges except to unlock the cultivation stuff I enjoy. However, if you need goals, there are seven 'paths' with increasingly difficult challenges to meet.
The top tier of Leadership, for example, is being voted Demi-Pharaoh and having the ability to ban people. People on the leadership path write laws that players need to abide.
If a majority vote them through. It's always been a player-voted rule to determine happens to stuff people leave behind when they quit the game. Usually it's something like 'fair game to dismantle and steal a month after subscription lapsed,' though T6 seemed to have a 'designate an heir' feature that was probably player-voted.It is hardcore in the sense that yes, you're going to grind for materials. But usually those materials immediately go into upgrades that make some other grind easier.
An early bottle-neck is needing stones to build equipment or larger compounds (some things can be built anywhere, others need to be indoors.) Your stamina only lets you dig a few times in a row, and then the hole collapses before you reach anything useful. You need to have several players all working together to make the hole deep enough to get stones out-the more players, the more productive it gets, so guilds and regions team up.
Later on, you can use food or incense to boost your stats enough to do it alone.So yeah, you're gonna do some serious grindy tasks, but you're going to do them in a social atmosphere where people are mostly friendly and willing to lend a hand. Also, accomplishing a grind results in some fun new challenge to tinker with. Not just a meaningless level.You never stop gathering slate, though.On the upside, hotkeys and shortcuts are totally legitimate and expected. It isn't considered cheating to automate your character as long as you're not actually AFK.Pixelante fucked around with this message at 22:29 on Sep 7, 2015Sep 7, 2015 21:39.ModeSix Mar 14, 2009.
'The greatest honor history can bestow is the title of peacemaker.' Alright I bought some game time so I'll be messing around Thursday evening. Am I right in understanding that it's pretty common to have one house built for myself/GF and then a common area for groups like the goon guild? What I'm looking for is should I be searching for an area to start camping out on Thursday for my home or do we all clump together and build everything in the same spot?Sep 8, 2015 03:21.Dracneir Oct 11, 2009. Alright, I'm interested if that's the plan. I tend to enjoy this game, and what the goons did in 5, I think it was, really alienated the whole server.
I'd like to be a little less hardcore serious than a lot of players but I'd like to play somewhat seriously.Ooh, what did they do in t5? I basically tuned out early t4. I think I'm playing again with a group of old timers who mostly want to idle and brew beer. I forgot my password to my main name so. I'm not sure yet. (I was Qetesh in first three tales).Noricae fucked around with this message at 05:31 on Sep 8, 2015Sep 8, 2015 05:25.Pixelante Mar 15, 2006. You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now.You get pretty fast at building small compounds once you know what you're doing.
It helps if you spend 15-20 minutes at every shore gathering slate in chunks rather than trying to get 300 at once.Some people go communal all the way, which is probably the most efficient way to do things. Those people tend to put the most work into shared resources, and tend to have a corresponding amount of power in how those resources are used. (They usually do pretty well on the Leadership path because people are grateful and vote for them.) You can set tiers of access to tools and storage. It's pretty common to let anyone in your guild use stuff like flax combs, but keep your seeds under lock and key for the folks you trust. Personally, I like to have my own little fortress somewhere with the tools to breed beetles and horticulture, but contribute to shared projects for access to all the steps along the way.
I also like to build up friendships with low-drama pubbies all over because alliances are hella useful, so I'll go nomadic while pursuing herbs or stuff like the cicada challenge.In the beginning we'll probably have a building or two that are communal and folks building their tutorial-required compounds a little farther out. It's a dick move to build too close to someone else-expansions happen a lot-so be nice. I'll do some scouting of T7 beta tomorrow and see what I can find.
If anyone else is scouting, lemme know what you find.I also have no idea what hijinx the last generation of goons got up to. I think I was with goons for T4, cause I remember those digs, but we never got up to much trouble other than loving up the tower building challenge. It was someone else who built the swastika statue.Sep 8, 2015 07:57.Freakazoid Jul 4, 2013. There are many MMO's that claim to be hard core or some other such claim. Usually because they have some interesting combat mechanic or some weird variation on a mob.I really don't think any of them come even close to the level of hardcoreness that ATITD has had just from something as simple as building your home.
Food for thought for anyone unfamiliar with this game.Since you mentioned homes, here's a weird thing about this game.Your 'home' in the literal sense is actually called a compound, and it's where you build most of your stuff. However, if you pursue the architect discipline, you can make one of a couple different homes and also a tent. While these literally look like homes, they don't function like a home, but as large storage containers.
At some point in the past couple tales, they added warehouses that store pretty much everything you need and the base mats aren't too hard to acquire, so building a house serves no real purpose anymore.Sep 8, 2015 11:03.ModeSix Mar 14, 2009. Ooh, what did they do in t5? I basically tuned out early t4. I think I'm playing again with a group of old timers who mostly want to idle and brew beer. I forgot my password to my main name so. I'm not sure yet.
(I was Qetesh in first three tales).To start with they carpet bombed all kinds of guild compound areas with mines. Then they started going around and Building the largest obelisks they could to screw up test passes. There were other things I am sure but those are what people screamed about the loudest.Sep 8, 2015 11:18.KoreFero Jan 31, 2008How does this game compare to Wurm Online? From the OP it sounds like a lot more interaction and trading required.Sep 8, 2015 12:19.ModeSix Mar 14, 2009. How does this game compare to Wurm Online?
From the OP it sounds like a lot more interaction and trading required.It's quite comparable to Wurm but it's really social and there's no combat and no death. You won't spend days doing something or collecting things just to die or be griefed and lose all your progress.It's based on unlocking technology on a game wide basis not individual. Though there is a lot of individual effort required. Also there are individual skills that have nothing to do with game or region wide unlocks. It's a mix of individual and community effort to get new skills and technologies open.There are many things you can do and even specialize in such as beer brewing, smelting, wine making, glass blowing, blacksmithing etc.
Most of these tasks actually involve some player skill not just levelling up something and it just happens.Phone posting so not going into too much detail.ModeSix fucked around with this message at 13:46 on Sep 8, 2015Sep 8, 2015 13:33.Richard M Nixon Apr 26, 2009. I'm finishing my raft to get off the island so I'll check out the beta world tonight. Hit me up on my beta username = banana. I'll be surveying the land for potential goon camps.Other than trees and water, what should I look for?
I'm assuming something north Central for shorter travel to more areas and less chariot transfers.Silt, clay, limestone-those are the ones you forget easily at the start the end up running around for later. Otherwise, reasonably close to a chariot stop, lots of green (you need some sand, but we need grass for growing flax and harvesting straw), source of water, and trees/thorns. My preference is to have to run five minutes to get to the chariot instead of fighting it out for real-estate there with the hardcore weirdos who've been playing since T1.Sep 8, 2015 22:47.Dracneir Oct 11, 2009. HAHA I TOOK AWAY YOUR SPAESS MAREENE AVATAR FAGGOT:QQ: SOME MORETrees, water (large lake or the nile for papyrus), clay (can be a few mins away - easy to get in bulk later), dirt (for group digs - again can be kinda far), thorns, chariot stop, reasonably close to schools and a main road.It's ok to have most of the resources be a little bit away, thorns and trees are probably the only ones where it's really annoying to have them not be literally right next to your compound. Don't build a base without like 30+ wood right next to you, you'll regret it later.This is just personal preference, but I always built my base along the nile, 10 or so mins north or south of a chariot stop, with a lot of flat back country to my east or west (this makes having access to mines/dowsing later a lot easier, and some other tests too if you're lucky)I'll try to pop on and look around too.
I'm still on the newbie island because I couldn't find any tar to learn ferry construction.Sep 8, 2015 22:51.Richard M Nixon Apr 26, 2009. 'The greatest honor history can bestow is the title of peacemaker.' 5 minutes or so to the chariot makes sense.
A reasonable walk shouldn't be a problem. I'm not sure if the chariot is enabled on the server or not, I'll find out soon.I assume that the Nile is the thin strip of water on the map, which makes me think that Old Egypt, Desert of Nomads, Midland Valley, or River Plains would make a good spot. Just from the map, I'm thinking the area just above the intersection of Midland Valley and Old Egypt would be great.Newbie question - as a low-skilled wanderer, can I tell where the silt/clay/limestone are? I'm not sure if it'll show up as something I can grab or not.Sep 8, 2015 23:20.Dracneir Oct 11, 2009.
HAHA I TOOK AWAY YOUR SPAESS MAREENE AVATAR FAGGOT:QQ: SOME MOREYes, you can see them. They also have slightly different textures than dirt, mud, etc. It's been a long time since I played, but if I remember correctly, clay is a cracked lightish brown, silt is a very light gray, and limestone is white (distinct from sand though)It's unlikely you'll find all of them immediately next to each other. Usually they will be a short jog away, which isn't a big deal. I would also recommend using the cartographer camera to see the world around you at a very zoomed out scale.Also, I don't think that map is the whole game world. Here is the map I remember:In Tale 4, I remember settling on the north edge of Stillwater, along the Nile.
You are correct that the northern parts of the map tend to be the more populated, and advance in tech faster. The boonies to the south tend to be significantly behind in tech, so if we settled there we would have to go to a chariot any time we wanted to learn new techs. Once you get into Saqqarah and farther south (or whatever T7 will name them), it's pretty much completely abandoned. Definitely stay in the northSep 8, 2015 23:46.ModeSix Mar 14, 2009. 'The greatest honor history can bestow is the title of peacemaker.' I'm there now.
It's a nice spot, but I'm looking around to see what's available. How much room do we need? It's not a huge area and we don't want other people encroaching on goonspace.
I do like how many schools are nearby, but only one university. Is that a big deal?
I think it's been confirmed that this map will be the same in live, including locations of schools, so I'll try and build some screenshots during work tomorrow and perhaps we can check some out tomorrow.Sep 9, 2015 01:37.AdbotADBOT LOVES YOU.